a godot 4.2 template including a base level with a pre-configured tilemap, an animated player character with a customizable movement controller (including platformer quality of life features like movement curve tuning and coyote time), and an in-game control and movement tuner. 

the player character can be moved with WASD, arrow keys, or a controller. press tab to switch between the level scene and the movement tuner scene (if you add more levels, you may want to remove the code that does this!).

source here

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